[MID_LVUP_1_Lueur]
$Type(1)
$Window(0, "リュール", "t")
$Anim(1, "リュール", "Sad")
$Window(2, "リュール")
That wasn't much.$Wait(0)

[MID_LVUP_2_Lueur]
$Type(1)
$Window(0, "リュール", "t")
$Anim(1, "リュール", "Status")
$Window(2, "リュール")
I got a bit stronger.$Wait(0)

[MID_LVUP_3_Lueur]
$Type(1)
$Window(0, "リュール", "t")
$Anim(1, "リュール", "Relax")
$Window(2, "リュール")
That should help.$Wait(0)

[MID_LVUP_4_Lueur]
$Type(1)
$Window(0, "リュール", "t")
$Anim(1, "リュール", "Smile")
$Window(2, "リュール")
Happy to have grown so strong!$Wait(0)

[MID_LVUP_LIMIT_Lueur]
$Type(1)
$Window(0, "リュール", "t")
$Anim(1, "リュール", "Smile")
$Window(2, "リュール")
I'll put this to good use!$Wait(0)

[MID_LVUP_CC_Lueur]
$Type(1)
$Window(0, "リュール", "t")
$Anim(1, "リュール", "Smile")
$Window(2, "リュール")
A new look for me! I'll do what I can to
make the best use of this power.$Wait(0)

[MID_LVUP_CC2_Lueur]
$Type(1)
$Window(0, "リュール", "t")
$Anim(1, "リュール", "Smile")
$Window(2, "リュール")
I can sense new power. I will use it as I fight
for everyone as the Divine Dragon.$Wait(0)

[MID_LVUP_1_Vandre]
$Type(1)
$Window(0, "ヴァンドレ", "t")
$Anim(1, "ヴァンドレ", "Sad")
$Window(2, "ヴァンドレ")
Please excuse the minimal results, Divine One.$Wait(0)

[MID_LVUP_2_Vandre]
$Type(1)
$Window(0, "ヴァンドレ", "t")
$Anim(1, "ヴァンドレ", "Relax")
$Window(2, "ヴァンドレ")
A passably good result.$Wait(0)

[MID_LVUP_3_Vandre]
$Type(1)
$Window(0, "ヴァンドレ", "t")
$Anim(1, "ヴァンドレ", "Surprise")
$Window(2, "ヴァンドレ")
What a surprising accomplishment for this
old body.$Wait(0)

[MID_LVUP_4_Vandre]
$Type(1)
$Window(0, "ヴァンドレ", "t")
$Anim(1, "ヴァンドレ", "Smile")
$Window(2, "ヴァンドレ")
I never imagined I still had so much room
to improve.$Wait(0)

[MID_LVUP_LIMIT_Vandre]
$Type(1)
$Window(0, "ヴァンドレ", "t")
$Anim(1, "ヴァンドレ", "Relax")
$Window(2, "ヴァンドレ")
I am afraid I have reached the limits of these
old bones.$Wait(0)

[MID_LVUP_CC_Vandre]
$Type(1)
$Window(0, "ヴァンドレ", "t")
$Anim(1, "ヴァンドレ", "Smile")
$Window(2, "ヴァンドレ")
So long as this attire is suitable for serving you,
then I am pleased to serve.$Wait(0)

[MID_LVUP_1_Clan]
$Type(1)
$Window(0, "クラン", "t")
$Anim(1, "クラン", "Sad")
$Window(2, "クラン")
I guess I wasn't trying hard enough to
get better...$Wait(0)

[MID_LVUP_2_Clan]
$Type(1)
$Window(0, "クラン", "t")
$Anim(1, "クラン", "Smile")
$Window(2, "クラン")
I did it. I got stronger, Divine One!$Wait(0)

[MID_LVUP_3_Clan]
$Type(1)
$Window(0, "クラン", "t")
$Anim(1, "クラン", "Smile")
$Window(2, "クラン")
That's a lot better than I expected.$Wait(0)

[MID_LVUP_4_Clan]
$Type(1)
$Window(0, "クラン", "t")
$Anim(1, "クラン", "Smile")
$Window(2, "クラン")
Divine One! I got stronger!$Wait(0)

[MID_LVUP_LIMIT_Clan]
$Type(1)
$Window(0, "クラン", "t")
$Anim(1, "クラン", "Relax")
$Window(2, "クラン")
I can't grow any stronger than this. Unless I can
think of some training nobody's ever thought of.$Wait(0)

[MID_LVUP_CC_Clan]
$Type(1)
$Window(0, "クラン", "t")
$Anim(1, "クラン", "Shy")
$Window(2, "クラン")
How's this? I hope I look worthy of serving the
Divine Dragon.$Wait(0)

[MID_LVUP_1_Fram]
$Type(1)
$Window(0, "フラン", "t")
$Anim(1, "フラン", "Surprise")
$Window(2, "フラン")
Hey, what gives?! I worked really hard!$Wait(0)

[MID_LVUP_2_Fram]
$Type(1)
$Window(0, "フラン", "t")
$Anim(1, "フラン", "Relax")
$Window(2, "フラン")
Ooo, I hope this gets the Divine Dragon's
attention.$Wait(0)

[MID_LVUP_3_Fram]
$Type(1)
$Window(0, "フラン", "t")
$Anim(1, "フラン", "Smile")
$Window(2, "フラン")
Ha! I did it! Little Fram is growing.$Wait(0)

[MID_LVUP_4_Fram]
$Type(1)
$Window(0, "フラン", "t")
$Anim(1, "フラン", "Relax")
$Window(2, "フラン")
Dear Divine One...
I became so strong because of you.$Wait(0)

[MID_LVUP_LIMIT_Fram]
$Type(1)
$Window(0, "フラン", "t")
$Anim(1, "フラン", "Status")
$Window(2, "フラン")
Will ya look at that? I'm so strong I can't get
any stronger.$Wait(0)

[MID_LVUP_CC_Fram]
$Type(1)
$Window(0, "フラン", "t")
$Anim(1, "フラン", "Smile")
$Window(2, "フラン")
The Divine Dragon is totally gonna notice me
way more like this.$Wait(0)

[MID_LVUP_1_Alfred]
$Type(1)
$Window(0, "アルフレッド", "t")
$Anim(1, "アルフレッド", "Surprise")
$Window(2, "アルフレッド")
Oh well. That'll happen sometimes.$Wait(0)

[MID_LVUP_2_Alfred]
$Type(1)
$Window(0, "アルフレッド", "t")
$Anim(1, "アルフレッド", "Shy")
$Window(2, "アルフレッド")
Too much growth at once can be a strain
on the system.$Wait(0)

[MID_LVUP_3_Alfred]
$Type(1)
$Window(0, "アルフレッド", "t")
$Anim(1, "アルフレッド", "Smile")
$Window(2, "アルフレッド")
Nice! I can feel my muscles crying with joy.$Wait(0)

[MID_LVUP_4_Alfred]
$Type(1)
$Window(0, "アルフレッド", "t")
$Anim(1, "アルフレッド", "Smile")
$Window(2, "アルフレッド")
Now that's what I like to see! Check out the
gains I just made!$Wait(0)

[MID_LVUP_LIMIT_Alfred]
$Type(1)
$Window(0, "アルフレッド", "t")
$Anim(1, "アルフレッド", "Relax")
$Window(2, "アルフレッド")
This is about as strong as I get. Now let me put
it into action.$Wait(0)

[MID_LVUP_CC_Alfred]
$Type(1)
$Window(0, "アルフレッド", "t")
$Anim(1, "アルフレッド", "Smile")
$Window(2, "アルフレッド")
I look good in anything, huh? Another benefit
of training hard!$Wait(0)

[MID_LVUP_CC2_Alfred]
$Type(1)
$Window(0, "アルフレッド", "t")
$Anim(1, "アルフレッド", "Smile")
$Window(2, "アルフレッド")
I've hit a new threshold! This should help me
figure out new ways of fighting.$Wait(0)

[MID_LVUP_1_Boucheron]
$Type(1)
$Window(0, "ブシュロン", "t")
$Anim(1, "ブシュロン", "Sad")
$Window(2, "ブシュロン")
This is so embarrassing. Don't look at me─
I think I'm about to cry.$Wait(0)

[MID_LVUP_2_Boucheron]
$Type(1)
$Window(0, "ブシュロン", "t")
$Anim(1, "ブシュロン", "Status")
$Window(2, "ブシュロン")
I didn't know I could get even stronger.
How about that?$Wait(0)

[MID_LVUP_3_Boucheron]
$Type(1)
$Window(0, "ブシュロン", "t")
$Anim(1, "ブシュロン", "Pain")
$Window(2, "ブシュロン")
Did I just gain more muscle? Sorry about that,
Prince Alfred.$Wait(0)

[MID_LVUP_4_Boucheron]
$Type(1)
$Window(0, "ブシュロン", "t")
$Anim(1, "ブシュロン", "Shy")
$Window(2, "ブシュロン")
Look how much better I got! I'm practically
moved to tears.$Wait(0)

[MID_LVUP_LIMIT_Boucheron]
$Type(1)
$Window(0, "ブシュロン", "t")
$Anim(1, "ブシュロン", "Relax")
$Window(2, "ブシュロン")
Guess that's all the muscle I'll get. Should be
plenty to keep everyone safe.$Wait(0)

[MID_LVUP_CC_Boucheron]
$Type(1)
$Window(0, "ブシュロン", "t")
$Anim(1, "ブシュロン", "Smile")
$Window(2, "ブシュロン")
Whew, it's just my size. Sometimes I get outfits
that are too small and they rip completely apart.$Wait(0)

[MID_LVUP_1_Etie]
$Type(1)
$Window(0, "エーティエ", "t")
$Anim(1, "エーティエ", "Surprise")
$Window(2, "エーティエ")
Ugh. I've still got a lot of training to do.$Wait(0)

[MID_LVUP_2_Etie]
$Type(1)
$Window(0, "エーティエ", "t")
$Anim(1, "エーティエ", "Relax")
$Window(2, "エーティエ")
I see my training's paying off. Better keep it
going, then!$Wait(0)

[MID_LVUP_3_Etie]
$Type(1)
$Window(0, "エーティエ", "t")
$Anim(1, "エーティエ", "Relax")
$Window(2, "エーティエ")
There's the results I was looking for! I'm well
on my way to reaching my goals.$Wait(0)

[MID_LVUP_4_Etie]
$Type(1)
$Window(0, "エーティエ", "t")
$Anim(1, "エーティエ", "Smile")
$Window(2, "エーティエ")
I feel so powerful! Time to see what these new
muscles can do!$Wait(0)

[MID_LVUP_LIMIT_Etie]
$Type(1)
$Window(0, "エーティエ", "t")
$Anim(1, "エーティエ", "Smile")
$Window(2, "エーティエ")
I hate to say it, but my muscles just don't get
any better than this.$Wait(0)

[MID_LVUP_CC_Etie]
$Type(1)
$Window(0, "エーティエ", "t")
$Anim(1, "エーティエ", "Smile")
$Window(2, "エーティエ")
Not a bad fit. Mind if I take it out on a test run?$Wait(0)

[MID_LVUP_1_Celine]
$Type(1)
$Window(0, "セリーヌ", "t")
$Anim(1, "セリーヌ", "Sad")
$Window(2, "セリーヌ")
The power to achieve peace will come to me
in time. I'm certain of it.$Wait(0)

[MID_LVUP_2_Celine]
$Type(1)
$Window(0, "セリーヌ", "t")
$Anim(1, "セリーヌ", "Relax")
$Window(2, "セリーヌ")
This is an improvement, but I mustn't grow
complacent. I shall continue to strive for more.$Wait(0)

[MID_LVUP_3_Celine]
$Type(1)
$Window(0, "セリーヌ", "t")
$Anim(1, "セリーヌ", "Smile")
$Window(2, "セリーヌ")
Great strides such as these are the fruits of
my efforts to improve myself.$Wait(0)

[MID_LVUP_4_Celine]
$Type(1)
$Window(0, "セリーヌ", "t")
$Anim(1, "セリーヌ", "Relax")
$Window(2, "セリーヌ")
I remain wary of excessive happiness, but I shall
allow myself an exception this time.$Wait(0)

[MID_LVUP_LIMIT_Celine]
$Type(1)
$Window(0, "セリーヌ", "t")
$Anim(1, "セリーヌ", "Smile")
$Window(2, "セリーヌ")
I credit the Divine Dragon's assistance for the
strength I've attained.$Wait(0)

[MID_LVUP_CC_Celine]
$Type(1)
$Window(0, "セリーヌ", "t")
$Anim(1, "セリーヌ", "Status")
$Window(2, "セリーヌ")
Thank you for this important opportunity. I shall
do what is expected of me in this outfit.$Wait(0)

[MID_LVUP_CC2_Celine]
$Type(1)
$Window(0, "セリーヌ", "t")
$Anim(1, "セリーヌ", "Smile")
$Window(2, "セリーヌ")
There is power budding in me. I will work
diligently to help it bloom.$Wait(0)

[MID_LVUP_1_Louis]
$Type(1)
$Window(0, "ルイ", "t")
$Anim(1, "ルイ", "Surprise")
$Window(2, "ルイ")
Oh dear. I can─and will─do better than this.$Wait(0)

[MID_LVUP_2_Louis]
$Type(1)
$Window(0, "ルイ", "t")
$Anim(1, "ルイ", "Relax")
$Window(2, "ルイ")
Every little bit that helps me protect my allies
is a blessing.$Wait(0)

[MID_LVUP_3_Louis]
$Type(1)
$Window(0, "ルイ", "t")
$Anim(1, "ルイ", "Relax")
$Window(2, "ルイ")
Oh, there's a garden full of flowers over there...
Don't mind me.$Wait(0)

[MID_LVUP_4_Louis]
$Type(1)
$Window(0, "ルイ", "t")
$Anim(1, "ルイ", "Smile")
$Window(2, "ルイ")
What a wonderful surprise. With this strength,
I vow to keep the battlefields spotless.$Wait(0)

[MID_LVUP_LIMIT_Louis]
$Type(1)
$Window(0, "ルイ", "t")
$Anim(1, "ルイ", "Status")
$Window(2, "ルイ")
Never fear. I'm quite happy with my current
abilities as they stand.$Wait(0)

[MID_LVUP_CC_Louis]
$Type(1)
$Window(0, "ルイ", "t")
$Anim(1, "ルイ", "Smile")
$Window(2, "ルイ")
Not bad. I shall carefully fold the old outfit
before returning it.$Wait(0)

[MID_LVUP_1_Chloe]
$Type(1)
$Window(0, "クロエ", "t")
$Anim(1, "クロエ", "Sad")
$Window(2, "クロエ")
Sorry about that. I'm too hungry to focus.$Wait(0)

[MID_LVUP_2_Chloe]
$Type(1)
$Window(0, "クロエ", "t")
$Anim(1, "クロエ", "Relax")
$Window(2, "クロエ")
This isn't a bad start, I'd say.$Wait(0)

[MID_LVUP_3_Chloe]
$Type(1)
$Window(0, "クロエ", "t")
$Anim(1, "クロエ", "Smile")
$Window(2, "クロエ")
Haha! I think I'll visit a food stall to treat
myself for my hard work.$Wait(0)

[MID_LVUP_4_Chloe]
$Type(1)
$Window(0, "クロエ", "t")
$Anim(1, "クロエ", "Smile")
$Window(2, "クロエ")
I rarely get this excited unless I'm in the middle
of a good fairy tale!$Wait(0)

[MID_LVUP_LIMIT_Chloe]
$Type(1)
$Window(0, "クロエ", "t")
$Anim(1, "クロエ", "Status")
$Window(2, "クロエ")
At this point, I think I can win out no matter
which enemy you set me against.$Wait(0)

[MID_LVUP_CC_Chloe]
$Type(1)
$Window(0, "クロエ", "t")
$Anim(1, "クロエ", "Shy")
$Window(2, "クロエ")
What do you think of this costume on me?
It's a little embarrassing, isn't it?$Wait(0)

[MID_LVUP_1_Diamand]
$Type(1)
$Window(0, "ディアマンド", "t")
$Anim(1, "ディアマンド", "Status")
$Window(2, "ディアマンド")
No time for regrets. I have to fight with every
bit of my strength.$Wait(0)

[MID_LVUP_2_Diamand]
$Type(1)
$Window(0, "ディアマンド", "t")
$Anim(1, "ディアマンド", "Serious")
$Window(2, "ディアマンド")
I don't wish for much. If I can continue to grow
stronger, I'll have everything I need.$Wait(0)

[MID_LVUP_3_Diamand]
$Type(1)
$Window(0, "ディアマンド", "t")
$Anim(1, "ディアマンド", "Smile")
$Window(2, "ディアマンド")
Ah. I'm finally growing strong enough to honor
my title as Crown Prince of Brodia.$Wait(0)

[MID_LVUP_4_Diamand]
$Type(1)
$Window(0, "ディアマンド", "t")
$Anim(1, "ディアマンド", "Die")
$Window(2, "ディアマンド")
Father... I hope you can see me now.$Wait(0)

[MID_LVUP_LIMIT_Diamand]
$Type(1)
$Window(0, "ディアマンド", "t")
$Anim(1, "ディアマンド", "Smile")
$Window(2, "ディアマンド")
It seems I've reached my physical limit.
My strength is at your disposal.$Wait(0)

[MID_LVUP_CC_Diamand]
$Type(1)
$Window(0, "ディアマンド", "t")
$Anim(1, "ディアマンド", "Normal")
$Window(2, "ディアマンド")
I feel a bit out of my depth...but I do welcome
this chance to try a new fighting style.$Wait(0)

[MID_LVUP_CC2_Diamand]
$Type(1)
$Window(0, "ディアマンド", "t")
$Anim(1, "ディアマンド", "Status")
$Window(2, "ディアマンド")
I feel powerful...and it feels good. Time to bring
honor to my kingdom. For Brodia!$Wait(0)

[MID_LVUP_1_Umber]
$Type(1)
$Window(0, "アンバー", "t")
$Anim(1, "アンバー", "Pain")
$Window(2, "アンバー")
Yes! I'm gonna be way stronger now, right?
So...why do I still feel so scrawny?!$Wait(0)

[MID_LVUP_2_Umber]
$Type(1)
$Window(0, "アンバー", "t")
$Anim(1, "アンバー", "Smile")
$Window(2, "アンバー")
I may only be a little bit stronger...but that's
still stronger than I was before! Wahoo!$Wait(0)

[MID_LVUP_3_Umber]
$Type(1)
$Window(0, "アンバー", "t")
$Anim(1, "アンバー", "Relax")
$Window(2, "アンバー")
I feel so strong now... The alpacas back home
are going to be so happy for me!$Wait(0)

[MID_LVUP_4_Umber]
$Type(1)
$Window(0, "アンバー", "t")
$Anim(1, "アンバー", "Smile")
$Window(2, "アンバー")
I can't believe I'm this strong. I'm like a local
legend now!$Wait(0)

[MID_LVUP_LIMIT_Umber]
$Type(1)
$Window(0, "アンバー", "t")
$Anim(1, "アンバー", "Serious")
$Window(2, "アンバー")
Whoa... I've finally reached my full power!
I knew I had it in me.$Wait(0)

[MID_LVUP_CC_Umber]
$Type(1)
$Window(0, "アンバー", "t")
$Anim(1, "アンバー", "Smile")
$Window(2, "アンバー")
What do you think? Do I look cool? I think I look
pretty cool.$Wait(0)

[MID_LVUP_1_Jade]
$Type(1)
$Window(0, "ジェーデ", "t")
$Anim(1, "ジェーデ", "Sad")
$Window(2, "ジェーデ")
"The knight's strength grew...but not by much."$Wait(0)

[MID_LVUP_2_Jade]
$Type(1)
$Window(0, "ジェーデ", "t")
$Anim(1, "ジェーデ", "Serious")
$Window(2, "ジェーデ")
"The knight showed great promise...if not
great progress."$Wait(0)

[MID_LVUP_3_Jade]
$Type(1)
$Window(0, "ジェーデ", "t")
$Anim(1, "ジェーデ", "Die")
$Window(2, "ジェーデ")
"The knight suddenly grew quite strong...
tremendously strong, in fact."$Wait(0)

[MID_LVUP_4_Jade]
$Type(1)
$Window(0, "ジェーデ", "t")
$Anim(1, "ジェーデ", "Relax")
$Window(2, "ジェーデ")
"The knight achieved incredible growth, almost
defying description..."$Wait(0)

[MID_LVUP_LIMIT_Jade]
$Type(1)
$Window(0, "ジェーデ", "t")
$Anim(1, "ジェーデ", "Smile")
$Window(2, "ジェーデ")
"The knight reached the pinnacle of her personal
power..." Oh, that alliteration is so satisfying.$Wait(0)

[MID_LVUP_CC_Jade]
$Type(1)
$Window(0, "ジェーデ", "t")
$Anim(1, "ジェーデ", "Shy")
$Window(2, "ジェーデ")
"The knight studied her new attire and...um..."
Do you really think this is a good fit?$Wait(0)

[MID_LVUP_1_Staluke]
$Type(1)
$Window(0, "スタルーク", "t")
$Anim(1, "スタルーク", "Sad")
$Window(2, "スタルーク")
I knew it. This is the best that someone like me
can do...$Wait(0)

[MID_LVUP_2_Staluke]
$Type(1)
$Window(0, "スタルーク", "t")
$Anim(1, "スタルーク", "Sad")
$Window(2, "スタルーク")
I'm sorry. I hope you didn't waste too much
time on me...$Wait(0)

[MID_LVUP_3_Staluke]
$Type(1)
$Window(0, "スタルーク", "t")
$Anim(1, "スタルーク", "Relax")
$Window(2, "スタルーク")
I feel stronger... Am I actually...satisfied? Aah!
Don't mind me! L-let's just move on...$Wait(0)

[MID_LVUP_4_Staluke]
$Type(1)
$Window(0, "スタルーク", "t")
$Anim(1, "スタルーク", "Surprise")
$Window(2, "スタルーク")
I don't understand... How could so much growth
happen to someone like me? What's happening?$Wait(0)

[MID_LVUP_LIMIT_Staluke]
$Type(1)
$Window(0, "スタルーク", "t")
$Anim(1, "スタルーク", "Pain")
$Window(2, "スタルーク")
This must be as strong as I can possibly get...
I'm so sorry. I'm useless...$Wait(0)

[MID_LVUP_CC_Staluke]
$Type(1)
$Window(0, "スタルーク", "t")
$Anim(1, "スタルーク", "Sad")
$Window(2, "スタルーク")
I don't think I'm pulling this look off. This outfit
must be miserable on someone like me...$Wait(0)

[MID_LVUP_CC2_Staluke]
$Type(1)
$Window(0, "スタルーク", "t")
$Anim(1, "スタルーク", "Pain")
$Window(2, "スタルーク")
Huh? You used a valuable item like that on a
waste like me?! I-I'm sorry! I'll repay the debt!$Wait(0)

[MID_LVUP_1_Citrinica]
$Type(1)
$Window(0, "シトリニカ", "t")
$Anim(1, "シトリニカ", "Sad")
$Window(2, "シトリニカ")
Oh, my... Perhaps I'll do better next time.$Wait(0)

[MID_LVUP_2_Citrinica]
$Type(1)
$Window(0, "シトリニカ", "t")
$Anim(1, "シトリニカ", "Status")
$Window(2, "シトリニカ")
I must, must, must keep advancing. I will not
rest until I am truly fit to be a royal soldier.$Wait(0)

[MID_LVUP_3_Citrinica]
$Type(1)
$Window(0, "シトリニカ", "t")
$Anim(1, "シトリニカ", "Shy")
$Window(2, "シトリニカ")
Oh, I'm so delighted! I feel as if I've just arrived
at a banquet.$Wait(0)

[MID_LVUP_4_Citrinica]
$Type(1)
$Window(0, "シトリニカ", "t")
$Anim(1, "シトリニカ", "Smile")
$Window(2, "シトリニカ")
I've attained something valuable and rare by my
own hands...and I plan to celebrate it.$Wait(0)

[MID_LVUP_LIMIT_Citrinica]
$Type(1)
$Window(0, "シトリニカ", "t")
$Anim(1, "シトリニカ", "Relax")
$Window(2, "シトリニカ")
I can't hope to grow any stronger than this...but
rest assured, I intend to make myself useful.$Wait(0)

[MID_LVUP_CC_Citrinica]
$Type(1)
$Window(0, "シトリニカ", "t")
$Anim(1, "シトリニカ", "Shy")
$Window(2, "シトリニカ")
Thank you for this lovely ensemble. In return,
I'll buy you a... No. I'll honor you in battle!$Wait(0)

[MID_LVUP_1_Lapis]
$Type(1)
$Window(0, "ラピス", "t")
$Anim(1, "ラピス", "Sad")
$Window(2, "ラピス")
Ugh. This feels like tallying up a pitiful harvest
back home...$Wait(0)

[MID_LVUP_2_Lapis]
$Type(1)
$Window(0, "ラピス", "t")
$Anim(1, "ラピス", "Normal")
$Window(2, "ラピス")
Every little step counts, I guess. I should be
grateful to have made it this far...$Wait(0)

[MID_LVUP_3_Lapis]
$Type(1)
$Window(0, "ラピス", "t")
$Anim(1, "ラピス", "Smile")
$Window(2, "ラピス")
Phew! What a productive battle!$Wait(0)

[MID_LVUP_4_Lapis]
$Type(1)
$Window(0, "ラピス", "t")
$Anim(1, "ラピス", "Smile")
$Window(2, "ラピス")
I did it! With strength like this, I can tackle just
about anything nature throws at me!$Wait(0)

[MID_LVUP_LIMIT_Lapis]
$Type(1)
$Window(0, "ラピス", "t")
$Anim(1, "ラピス", "Shy")
$Window(2, "ラピス")
I think I'm satisfied. It feels good...but now I
should work hard to help everyone else!$Wait(0)

[MID_LVUP_CC_Lapis]
$Type(1)
$Window(0, "ラピス", "t")
$Anim(1, "ラピス", "Surprise")
$Window(2, "ラピス")
I-is this outfit new? Oh no! Why would you
throw it over someone like me?!$Wait(0)

[MID_LVUP_1_Ivy]
$Type(1)
$Window(0, "アイビー", "t")
$Anim(1, "アイビー", "Sad")
$Window(2, "アイビー")
Forgive me, Divine One. I have let you down.$Wait(0)

[MID_LVUP_2_Ivy]
$Type(1)
$Window(0, "アイビー", "t")
$Anim(1, "アイビー", "Normal")
$Window(2, "アイビー")
The minimum standard of royalty.$Wait(0)

[MID_LVUP_3_Ivy]
$Type(1)
$Window(0, "アイビー", "t")
$Anim(1, "アイビー", "Die")
$Window(2, "アイビー")
I have no complaints.$Wait(0)

[MID_LVUP_4_Ivy]
$Type(1)
$Window(0, "アイビー", "t")
$Anim(1, "アイビー", "Smile")
$Window(2, "アイビー")
The Divine Dragon has blessed me.$Wait(0)

[MID_LVUP_LIMIT_Ivy]
$Type(1)
$Window(0, "アイビー", "t")
$Anim(1, "アイビー", "Status")
$Window(2, "アイビー")
As powerful as I will get. I am satisfied.$Wait(0)

[MID_LVUP_CC_Ivy]
$Type(1)
$Window(0, "アイビー", "t")
$Anim(1, "アイビー", "Smile")
$Window(2, "アイビー")
I will take the field in whatever form you wish.$Wait(0)

[MID_LVUP_CC2_Ivy]
$Type(1)
$Window(0, "アイビー", "t")
$Anim(1, "アイビー", "Die")
$Window(2, "アイビー")
If this is what you wish for me, then I will
embrace it without hesitation.$Wait(0)

[MID_LVUP_1_Zelkova]
$Type(1)
$Window(0, "ゼルコバ", "t")
$Anim(1, "ゼルコバ", "Die")
$Window(2, "ゼルコバ")
Perhaps there is some *value* in stagnation...$Wait(0)

[MID_LVUP_2_Zelkova]
$Type(1)
$Window(0, "ゼルコバ", "t")
$Anim(1, "ゼルコバ", "Normal")
$Window(2, "ゼルコバ")
*Adequate* results.$Wait(0)

[MID_LVUP_3_Zelkova]
$Type(1)
$Window(0, "ゼルコバ", "t")
$Anim(1, "ゼルコバ", "Die")
$Window(2, "ゼルコバ")
Documenting my own *development* could be
a worthwhile pursuit.$Wait(0)

[MID_LVUP_4_Zelkova]
$Type(1)
$Window(0, "ゼルコバ", "t")
$Anim(1, "ゼルコバ", "Smile")
$Window(2, "ゼルコバ")
This battle has been more *entertaining* than
I anticipated.$Wait(0)

[MID_LVUP_LIMIT_Zelkova]
$Type(1)
$Window(0, "ゼルコバ", "t")
$Anim(1, "ゼルコバ", "Normal")
$Window(2, "ゼルコバ")
Whether this is the *pinnacle* or merely my
own limit, I am satisfied.$Wait(0)

[MID_LVUP_CC_Zelkova]
$Type(1)
$Window(0, "ゼルコバ", "t")
$Anim(1, "ゼルコバ", "Normal")
$Window(2, "ゼルコバ")
Whatever *work* I am meant to undertake, I will
continue to obey orders.$Wait(0)

[MID_LVUP_1_Kagetsu]
$Type(1)
$Window(0, "カゲツ", "t")
$Anim(1, "カゲツ", "Surprise")
$Window(2, "カゲツ")
What is this?! I do not understand!$Wait(0)

[MID_LVUP_2_Kagetsu]
$Type(1)
$Window(0, "カゲツ", "t")
$Anim(1, "カゲツ", "Smile")
$Window(2, "カゲツ")
My skills have improved. You will soon see!$Wait(0)

[MID_LVUP_3_Kagetsu]
$Type(1)
$Window(0, "カゲツ", "t")
$Anim(1, "カゲツ", "Status")
$Window(2, "カゲツ")
I have become unstoppable!$Wait(0)

[MID_LVUP_4_Kagetsu]
$Type(1)
$Window(0, "カゲツ", "t")
$Anim(1, "カゲツ", "Smile")
$Window(2, "カゲツ")
Yes! Exactly as I foresaw!$Wait(0)

[MID_LVUP_LIMIT_Kagetsu]
$Type(1)
$Window(0, "カゲツ", "t")
$Anim(1, "カゲツ", "Smile")
$Window(2, "カゲツ")
I am as strong as one thousand warriors. There
is no opponent who can best me!$Wait(0)

[MID_LVUP_CC_Kagetsu]
$Type(1)
$Window(0, "カゲツ", "t")
$Anim(1, "カゲツ", "Smile")
$Window(2, "カゲツ")
This will lead to many new strategies! I am
excited, Divine One!$Wait(0)

[MID_LVUP_1_Hortensia]
$Type(1)
$Window(0, "オルテンシア", "t")
$Anim(1, "オルテンシア", "StandBy")
$Window(2, "オルテンシア")
Guess I need to try harder.$Wait(0)

[MID_LVUP_2_Hortensia]
$Type(1)
$Window(0, "オルテンシア", "t")
$Anim(1, "オルテンシア", "Relax")
$Window(2, "オルテンシア")
Stronger and cuter, bit by bit.$Wait(0)

[MID_LVUP_3_Hortensia]
$Type(1)
$Window(0, "オルテンシア", "t")
$Anim(1, "オルテンシア", "Status")
$Window(2, "オルテンシア")
More adorable by the minute!$Wait(0)

[MID_LVUP_4_Hortensia]
$Type(1)
$Window(0, "オルテンシア", "t")
$Anim(1, "オルテンシア", "Shy")
$Window(2, "オルテンシア")
Gotta say, I'm happy about this.$Wait(0)

[MID_LVUP_LIMIT_Hortensia]
$Type(1)
$Window(0, "オルテンシア", "t")
$Anim(1, "オルテンシア", "Smile")
$Window(2, "オルテンシア")
As powerful as a princess should be.$Wait(0)

[MID_LVUP_CC_Hortensia]
$Type(1)
$Window(0, "オルテンシア", "t")
$Anim(1, "オルテンシア", "Shy")
$Window(2, "オルテンシア")
How do I look? Am I adorable? Get me a mirror!
I need to know!$Wait(0)

[MID_LVUP_CC2_Hortensia]
$Type(1)
$Window(0, "オルテンシア", "t")
$Anim(1, "オルテンシア", "StandBy")
$Window(2, "オルテンシア")
Prepare to be charmed by my newfound power!$Wait(0)

[MID_LVUP_1_Rosado]
$Type(1)
$Window(0, "ロサード", "t")
$Anim(1, "ロサード", "Shy")
$Window(2, "ロサード")
Well, this is cute in it's own way.$Wait(0)

[MID_LVUP_2_Rosado]
$Type(1)
$Window(0, "ロサード", "t")
$Anim(1, "ロサード", "Relax")
$Window(2, "ロサード")
Cute and strong in equal measure.$Wait(0)

[MID_LVUP_3_Rosado]
$Type(1)
$Window(0, "ロサード", "t")
$Anim(1, "ロサード", "Smile")
$Window(2, "ロサード")
It should make me proud to be useful in battle,
shouldn't it?$Wait(0)

[MID_LVUP_4_Rosado]
$Type(1)
$Window(0, "ロサード", "t")
$Anim(1, "ロサード", "Status")
$Window(2, "ロサード")
I never thought it would be like this.

Don't you like me being too strong?$Wait(0)

[MID_LVUP_LIMIT_Rosado]
$Type(1)
$Window(0, "ロサード", "t")
$Anim(1, "ロサード", "Smile")
$Window(2, "ロサード")
I feel great about where I am.$Wait(0)

[MID_LVUP_CC_Rosado]
$Type(1)
$Window(0, "ロサード", "t")
$Anim(1, "ロサード", "Smile")
$Window(2, "ロサード")
Check out my new look! I can't wait to show
this off.$Wait(0)

[MID_LVUP_1_Goldmary]
$Type(1)
$Window(0, "ゴルドマリー", "t")
$Anim(1, "ゴルドマリー", "Surprise")
$Window(2, "ゴルドマリー")
Eh? Am I wrong?$Wait(0)

[MID_LVUP_2_Goldmary]
$Type(1)
$Window(0, "ゴルドマリー", "t")
$Anim(1, "ゴルドマリー", "Sad")
$Window(2, "ゴルドマリー")
I'm sorry... I'm getting even stronger, again...$Wait(0)

[MID_LVUP_3_Goldmary]
$Type(1)
$Window(0, "ゴルドマリー", "t")
$Anim(1, "ゴルドマリー", "Shy")
$Window(2, "ゴルドマリー")
Ah... If it's like this...
I will be even more popular...$Wait(0)

[MID_LVUP_4_Goldmary]
$Type(1)
$Window(0, "ゴルドマリー", "t")
$Anim(1, "ゴルドマリー", "Status")
$Window(2, "ゴルドマリー")
On top of being this cute, this results... I'm so
perfect that I feel sorry for the whole world...$Wait(0)

[MID_LVUP_LIMIT_Goldmary]
$Type(1)
$Window(0, "ゴルドマリー", "t")
$Anim(1, "ゴルドマリー", "Smile")
$Window(2, "ゴルドマリー")
I'm sorry if I reached my climax...
Before you were ready...$Wait(0)

[MID_LVUP_CC_Goldmary]
$Type(1)
$Window(0, "ゴルドマリー", "t")
$Anim(1, "ゴルドマリー", "Shy")
$Window(2, "ゴルドマリー")
I'm sorry, this new outfit suits me so well...
Everything suits me, I'm afraid...$Wait(0)

[MID_LVUP_1_Misutira]
$Type(1)
$Window(0, "ミスティラ", "t")
$Anim(1, "ミスティラ", "Shy")
$Window(2, "ミスティラ")
Ouch. Oh well, I guess these things happen.$Wait(0)

[MID_LVUP_2_Misutira]
$Type(1)
$Window(0, "ミスティラ", "t")
$Anim(1, "ミスティラ", "Status")
$Window(2, "ミスティラ")
I've gotten stronger! Guess I better keep
fighting like this.$Wait(0)

[MID_LVUP_3_Misutira]
$Type(1)
$Window(0, "ミスティラ", "t")
$Anim(1, "ミスティラ", "Smile")
$Window(2, "ミスティラ")
Expect no less from the princess of Solm!
Ha! Just joking. But it is cool how strong I am.$Wait(0)

[MID_LVUP_4_Misutira]
$Type(1)
$Window(0, "ミスティラ", "t")
$Anim(1, "ミスティラ", "Relax")
$Window(2, "ミスティラ")
Achievements like this deserve a party.
So let's make sure to get back safely.$Wait(0)

[MID_LVUP_LIMIT_Misutira]
$Type(1)
$Window(0, "ミスティラ", "t")
$Anim(1, "ミスティラ", "Status")
$Window(2, "ミスティラ")
I can hardly believe it myself, but it looks like
I'm as strong as I can be.$Wait(0)

[MID_LVUP_CC_Misutira]
$Type(1)
$Window(0, "ミスティラ", "t")
$Anim(1, "ミスティラ", "Smile")
$Window(2, "ミスティラ")
Thanks, Divine One! This outfit is the BEST!
♪It's stylish and cool...and battle-ready too! ♪$Wait(0)

[MID_LVUP_CC2_Misutira]
$Type(1)
$Window(0, "ミスティラ", "t")
$Anim(1, "ミスティラ", "Status")
$Window(2, "ミスティラ")
I'm stronger and freer than ever! I'm practically
on fire here! Hehe, don't get burned.$Wait(0)

[MID_LVUP_1_Merin]
$Type(1)
$Window(0, "メリン", "t")
$Anim(1, "メリン", "Shy")
$Window(2, "メリン")
Ugh...that wasn't very cool. I wish you hadn't
seen that.$Wait(0)

[MID_LVUP_2_Merin]
$Type(1)
$Window(0, "メリン", "t")
$Anim(1, "メリン", "Smile")
$Window(2, "メリン")
As long as I'm improving, that's cool enough
for me.$Wait(0)

[MID_LVUP_3_Merin]
$Type(1)
$Window(0, "メリン", "t")
$Anim(1, "メリン", "Smile")
$Window(2, "メリン")
Haha! Of course, I've grown even stronger.
I expect no less of myself.$Wait(0)

[MID_LVUP_4_Merin]
$Type(1)
$Window(0, "メリン", "t")
$Anim(1, "メリン", "Smile")
$Window(2, "メリン")
I shall remain stoic as I defeat my enemies.
It's simply my style. $Wait(0)

[MID_LVUP_LIMIT_Merin]
$Type(1)
$Window(0, "メリン", "t")
$Anim(1, "メリン", "Relax")
$Window(2, "メリン")
It seems I can grow no stronger. Perhaps I'll
try improving other aspects of myself.$Wait(0)

[MID_LVUP_CC_Merin]
$Type(1)
$Window(0, "メリン", "t")
$Anim(1, "メリン", "Status")
$Window(2, "メリン")
What do you think, Divine One? Do I look cool
in this outfit? I'm sure the animals will like it.$Wait(0)

[MID_LVUP_1_Panetone]
$Type(1)
$Window(0, "パネトネ", "t")
$Anim(1, "パネトネ", "Pain")
$Window(2, "パネトネ")
Ugh. That's no good.$Wait(0)

[MID_LVUP_2_Panetone]
$Type(1)
$Window(0, "パネトネ", "t")
$Anim(1, "パネトネ", "Smile")
$Window(2, "パネトネ")
Oh my, I've grown ever so slightly stronger!$Wait(0)

[MID_LVUP_3_Panetone]
$Type(1)
$Window(0, "パネトネ", "t")
$Anim(1, "パネトネ", "Smile")
$Window(2, "パネトネ")
Bravo to me! My offensive capabilities
have increased. $Wait(0)

[MID_LVUP_4_Panetone]
$Type(1)
$Window(0, "パネトネ", "t")
$Anim(1, "パネトネ", "StandBy")
$Window(2, "パネトネ")
Get in my way and you won't get home alive!
Ahem, I mean...goodness, what pleasing results!$Wait(0)

[MID_LVUP_LIMIT_Panetone]
$Type(1)
$Window(0, "パネトネ", "t")
$Anim(1, "パネトネ", "Smile")
$Window(2, "パネトネ")
I am at my peak strength. I pity any enemy who
dares brawl with me now.$Wait(0)

[MID_LVUP_CC_Panetone]
$Type(1)
$Window(0, "パネトネ", "t")
$Anim(1, "パネトネ", "Shy")
$Window(2, "パネトネ")
I prefer my attire with a little more wear and
tear, but...this is acceptable.$Wait(0)

[MID_LVUP_1_Fogato]
$Type(1)
$Window(0, "フォガート", "t")
$Anim(1, "フォガート", "Shy")
$Window(2, "フォガート")
Heh, sorry. That wasn't what I was hoping for.$Wait(0)

[MID_LVUP_2_Fogato]
$Type(1)
$Window(0, "フォガート", "t")
$Anim(1, "フォガート", "Relax")
$Window(2, "フォガート")
A big thank you to all my enemies. Without
you, I wouldn't have grown strong!$Wait(0)

[MID_LVUP_3_Fogato]
$Type(1)
$Window(0, "フォガート", "t")
$Anim(1, "フォガート", "Status")
$Window(2, "フォガート")
If I'm going to fight side by side with you, I had
better get results like this.$Wait(0)

[MID_LVUP_4_Fogato]
$Type(1)
$Window(0, "フォガート", "t")
$Anim(1, "フォガート", "Smile")
$Window(2, "フォガート")
Ha! Check out how strong I've gotten! I actually
feel sorry for the enemies who fight me.$Wait(0)

[MID_LVUP_LIMIT_Fogato]
$Type(1)
$Window(0, "フォガート", "t")
$Anim(1, "フォガート", "Relax")
$Window(2, "フォガート")
You may not know it by looking at me, but I'm
actually reeeally strong. Wanna try me?$Wait(0)

[MID_LVUP_CC_Fogato]
$Type(1)
$Window(0, "フォガート", "t")
$Anim(1, "フォガート", "Smile")
$Window(2, "フォガート")
I do like this look, but what I like even more is
that you picked this class for me, Divine One.$Wait(0)

[MID_LVUP_CC2_Fogato]
$Type(1)
$Window(0, "フォガート", "t")
$Anim(1, "フォガート", "Smile")
$Window(2, "フォガート")
I'm going to use this power of mine to do
all I can for all the people I love!$Wait(0)

[MID_LVUP_1_Pandoro]
$Type(1)
$Window(0, "パンドロ", "t")
$Anim(1, "パンドロ", "Pain")
$Window(2, "パンドロ")
Oh Divine One, please forgive this poor lost
sheep.$Wait(0)

[MID_LVUP_2_Pandoro]
$Type(1)
$Window(0, "パンドロ", "t")
$Anim(1, "パンドロ", "Relax")
$Window(2, "パンドロ")
Oh! I got stronger! I am so grateful to you,
Divine One.$Wait(0)

[MID_LVUP_3_Pandoro]
$Type(1)
$Window(0, "パンドロ", "t")
$Anim(1, "パンドロ", "Status")
$Window(2, "パンドロ")
If it's for the Divine Dragon, I'm not afraid to be
a little ruthless.$Wait(0)

[MID_LVUP_4_Pandoro]
$Type(1)
$Window(0, "パンドロ", "t")
$Anim(1, "パンドロ", "Serious")
$Window(2, "パンドロ")
This power that's been granted to me...
I understand its importance, Divine One.$Wait(0)

[MID_LVUP_LIMIT_Pandoro]
$Type(1)
$Window(0, "パンドロ", "t")
$Anim(1, "パンドロ", "Shy")
$Window(2, "パンドロ")
I would like to grow even stronger, but...
I've reached my limit for now.$Wait(0)

[MID_LVUP_CC_Pandoro]
$Type(1)
$Window(0, "パンドロ", "t")
$Anim(1, "パンドロ", "Smile")
$Window(2, "パンドロ")
An outfit from my deity? Aw, yeah! I mean...
I am honored to dress as you like, Divine One.$Wait(0)

[MID_LVUP_1_Bonet]
$Type(1)
$Window(0, "ボネ", "t")
$Anim(1, "ボネ", "Surprise")
$Window(2, "ボネ")
It's not the flavor I was hoping for.$Wait(0)

[MID_LVUP_2_Bonet]
$Type(1)
$Window(0, "ボネ", "t")
$Anim(1, "ボネ", "Status")
$Window(2, "ボネ")
Fighting and cooking have much in common.
One must be able to withstand the heat.$Wait(0)

[MID_LVUP_3_Bonet]
$Type(1)
$Window(0, "ボネ", "t")
$Anim(1, "ボネ", "Smile")
$Window(2, "ボネ")
It appears my skills have improved. Hmm...
perhaps I should cook something to make sure.$Wait(0)

[MID_LVUP_4_Bonet]
$Type(1)
$Window(0, "ボネ", "t")
$Anim(1, "ボネ", "Status")
$Window(2, "ボネ")
Right now, I am savoring the taste of joy.
Who knows when I'll get to do that again.$Wait(0)

[MID_LVUP_LIMIT_Bonet]
$Type(1)
$Window(0, "ボネ", "t")
$Anim(1, "ボネ", "Status")
$Window(2, "ボネ")
Strength, like seasoning, has its limits.
More is not always better.$Wait(0)

[MID_LVUP_CC_Bonet]
$Type(1)
$Window(0, "ボネ", "t")
$Anim(1, "ボネ", "Die")
$Window(2, "ボネ")
I relish this new me. I'll do my best to
serve up something exquisite.$Wait(0)

[MID_LVUP_1_Anna]
$Type(1)
$Window(0, "アンナ", "t")
$Anim(1, "アンナ", "Pain")
$Window(2, "アンナ")
I'm...just saving up for the next one! It's gonna
be a blowout, I know it!$Wait(0)

[MID_LVUP_2_Anna]
$Type(1)
$Window(0, "アンナ", "t")
$Anim(1, "アンナ", "Relax")
$Window(2, "アンナ")
So-so earnings today. What can you do but
keep plugging away?$Wait(0)

[MID_LVUP_3_Anna]
$Type(1)
$Window(0, "アンナ", "t")
$Anim(1, "アンナ", "Status")
$Window(2, "アンナ")
Now that's what I call return on investment!
I'm ready to make a killing!$Wait(0)

[MID_LVUP_4_Anna]
$Type(1)
$Window(0, "アンナ", "t")
$Anim(1, "アンナ", "Status")
$Window(2, "アンナ")
Yay! Here's hoping my main business goes
this well too!$Wait(0)

[MID_LVUP_LIMIT_Anna]
$Type(1)
$Window(0, "アンナ", "t")
$Anim(1, "アンナ", "Smile")
$Window(2, "アンナ")
I look like this, but I've got really strong!$Wait(0)

[MID_LVUP_CC_Anna]
$Type(1)
$Window(0, "アンナ", "t")
$Anim(1, "アンナ", "Relax")
$Window(2, "アンナ")
I wonder if I could offload my old gear
secondhand at the shop...$Wait(0)

[MID_LVUP_1_Jean]
$Type(1)
$Window(0, "ジャン", "t")
$Anim(1, "ジャン", "Sad")
$Window(2, "ジャン")
Not good. Guess I'll have to study even harder.$Wait(0)

[MID_LVUP_2_Jean]
$Type(1)
$Window(0, "ジャン", "t")
$Anim(1, "ジャン", "Shy")
$Window(2, "ジャン")
Nice! I'm thankful for any improvements
I can get.$Wait(0)

[MID_LVUP_3_Jean]
$Type(1)
$Window(0, "ジャン", "t")
$Anim(1, "ジャン", "Smile")
$Window(2, "ジャン")
Whew. I guess I owe it to our enemies for all
the training they've given me.$Wait(0)

[MID_LVUP_4_Jean]
$Type(1)
$Window(0, "ジャン", "t")
$Anim(1, "ジャン", "Strike")
$Window(2, "ジャン")
I'm gonna be a doctor who can fight AND heal!$Wait(0)

[MID_LVUP_LIMIT_Jean]
$Type(1)
$Window(0, "ジャン", "t")
$Anim(1, "ジャン", "Relax")
$Window(2, "ジャン")
I can't get any stronger than this for now.
I wish I could just grow up already!$Wait(0)

[MID_LVUP_CC_Jean]
$Type(1)
$Window(0, "ジャン", "t")
$Anim(1, "ジャン", "Angry")
$Window(2, "ジャン")
I could learn a lot fighting like this. Thanks for
all the support you've shown me so far.$Wait(0)

[MID_LVUP_1_Yunaka]
$Type(1)
$Window(0, "ユナカ", "t")
$Anim(1, "ユナカ", "Shy")
$Window(2, "ユナカ")
We can laugh this one off, right?$Wait(0)

[MID_LVUP_2_Yunaka]
$Type(1)
$Window(0, "ユナカ", "t")
$Anim(1, "ユナカ", "Status")
$Window(2, "ユナカ")
Can't say no to more experience with weaponry.$Wait(0)

[MID_LVUP_3_Yunaka]
$Type(1)
$Window(0, "ユナカ", "t")
$Anim(1, "ユナカ", "Smile")
$Window(2, "ユナカ")
A death sentence for the enemy!$Wait(0)

[MID_LVUP_4_Yunaka]
$Type(1)
$Window(0, "ユナカ", "t")
$Anim(1, "ユナカ", "Status")
$Window(2, "ユナカ")
Zappy! Look how far I've come!$Wait(0)

[MID_LVUP_LIMIT_Yunaka]
$Type(1)
$Window(0, "ユナカ", "t")
$Anim(1, "ユナカ", "Relax")
$Window(2, "ユナカ")
When did I get this strong? Nobody told me!$Wait(0)

[MID_LVUP_CC_Yunaka]
$Type(1)
$Window(0, "ユナカ", "t")
$Anim(1, "ユナカ", "Status")
$Window(2, "ユナカ")
Zappy! Nothing's more refreshing than
becoming someone new!$Wait(0)

[MID_LVUP_1_Seadas]
$Type(1)
$Window(0, "セアダス", "t")
$Anim(1, "セアダス", "Normal")
$Window(2, "セアダス")
Not all efforts are worthy of reward.$Wait(0)

[MID_LVUP_2_Seadas]
$Type(1)
$Window(0, "セアダス", "t")
$Anim(1, "セアダス", "Relax")
$Window(2, "セアダス")
I'm pleased I was able to improve.
Now, moving on...$Wait(0)

[MID_LVUP_3_Seadas]
$Type(1)
$Window(0, "セアダス", "t")
$Anim(1, "セアダス", "Smile")
$Window(2, "セアダス")
It seems the stars are favorably aligned.
There could be no outcome but this one.$Wait(0)

[MID_LVUP_4_Seadas]
$Type(1)
$Window(0, "セアダス", "t")
$Anim(1, "セアダス", "Die")
$Window(2, "セアダス")
The "Fate" card... But of course, this was all
pre-determined.$Wait(0)

[MID_LVUP_LIMIT_Seadas]
$Type(1)
$Window(0, "セアダス", "t")
$Anim(1, "セアダス", "Die")
$Window(2, "セアダス")
I am as strong as I'm destined to be. Still, there
are other talents I could improve upon.$Wait(0)

[MID_LVUP_CC_Seadas]
$Type(1)
$Window(0, "セアダス", "t")
$Anim(1, "セアダス", "Relax")
$Window(2, "セアダス")
No matter what outfit I wear, I will always
perform at my very best.$Wait(0)

[MID_LVUP_1_Linden]
$Type(1)
$Window(0, "リンデン", "t")
$Anim(1, "リンデン", "Serious")
$Window(2, "リンデン")
My days of getting better are long, long past.$Wait(0)

[MID_LVUP_2_Linden]
$Type(1)
$Window(0, "リンデン", "t")
$Anim(1, "リンデン", "Smile")
$Window(2, "リンデン")
It's a pleasant surprise every time I show signs
of growth at my age.$Wait(0)

[MID_LVUP_3_Linden]
$Type(1)
$Window(0, "リンデン", "t")
$Anim(1, "リンデン", "Smile")
$Window(2, "リンデン")
These are promising results. Now, how shall I
put them to the test?$Wait(0)

[MID_LVUP_4_Linden]
$Type(1)
$Window(0, "リンデン", "t")
$Anim(1, "リンデン", "Surprise")
$Window(2, "リンデン")
Oh, my stars! These results are practically
unheard-of!$Wait(0)

[MID_LVUP_LIMIT_Linden]
$Type(1)
$Window(0, "リンデン", "t")
$Anim(1, "リンデン", "Shy")
$Window(2, "リンデン")
This experiment has reached its natural end.
Perhaps I should look into something new.$Wait(0)

[MID_LVUP_CC_Linden]
$Type(1)
$Window(0, "リンデン", "t")
$Anim(1, "リンデン", "Smile")
$Window(2, "リンデン")
Thank you for teaching this old dog a new trick.
It's an experiment I'm eager to conduct.$Wait(0)

[MID_LVUP_1_Saphir]
$Type(1)
$Window(0, "ザフィーア", "t")
$Anim(1, "ザフィーア", "StandBy")
$Window(2, "ザフィーア")
I'll get 'em next time.$Wait(0)

[MID_LVUP_2_Saphir]
$Type(1)
$Window(0, "ザフィーア", "t")
$Anim(1, "ザフィーア", "Relax")
$Window(2, "ザフィーア")
Fight, get stronger, and fight again. That's the
way to do it.$Wait(0)

[MID_LVUP_3_Saphir]
$Type(1)
$Window(0, "ザフィーア", "t")
$Anim(1, "ザフィーア", "StandBy")
$Window(2, "ザフィーア")
Making Brodia proud.$Wait(0)

[MID_LVUP_4_Saphir]
$Type(1)
$Window(0, "ザフィーア", "t")
$Anim(1, "ザフィーア", "Smile")
$Window(2, "ザフィーア")
The next fool to fight me is gonna get snapped
in half.$Wait(0)

[MID_LVUP_LIMIT_Saphir]
$Type(1)
$Window(0, "ザフィーア", "t")
$Anim(1, "ザフィーア", "Serious")
$Window(2, "ザフィーア")
I'd love to aim even higher, but everyone's got
a limit.$Wait(0)

[MID_LVUP_CC_Saphir]
$Type(1)
$Window(0, "ザフィーア", "t")
$Anim(1, "ザフィーア", "Relax")
$Window(2, "ザフィーア")
Thanks for this. You won't be disappointed.$Wait(0)

[MID_LVUP_1_Veyre]
$Type(1)
$Window(0, "ヴェイル", "t")
$Anim(1, "ヴェイル", "Sad")
$Window(2, "ヴェイル")
I'm sorry. I hope I didn't disappoint you.$Wait(0)

[MID_LVUP_2_Veyre]
$Type(1)
$Window(0, "ヴェイル", "t")
$Anim(1, "ヴェイル", "Smile")
$Window(2, "ヴェイル")
I'm so happy I got stronger! I have everyone's
support to thank for that.$Wait(0)

[MID_LVUP_3_Veyre]
$Type(1)
$Window(0, "ヴェイル", "t")
$Anim(1, "ヴェイル", "Relax")
$Window(2, "ヴェイル")
My strength shouldn't be used to hurt people,
but to protect my allies instead.$Wait(0)

[MID_LVUP_4_Veyre]
$Type(1)
$Window(0, "ヴェイル", "t")
$Anim(1, "ヴェイル", "Serious")
$Window(2, "ヴェイル")
I have a dream for my future. That's what gives
me the strength to grow stronger and stronger.$Wait(0)

[MID_LVUP_LIMIT_Veyre]
$Type(1)
$Window(0, "ヴェイル", "t")
$Anim(1, "ヴェイル", "Status")
$Window(2, "ヴェイル")
I'm strong enough now, so let me help you
in whatever way I can.$Wait(0)

[MID_LVUP_CC_Veyre]
$Type(1)
$Window(0, "ヴェイル", "t")
$Anim(1, "ヴェイル", "Normal")
$Window(2, "ヴェイル")
Thanks for giving me this strength. I'll use it in
the best way I know how.$Wait(0)

[MID_LVUP_1_Mauve]
$Type(1)
$Window(0, "モーヴ", "t")
$Anim(1, "モーヴ", "Serious")
$Window(2, "モーヴ")
I need to be more diligent.$Wait(0)

[MID_LVUP_2_Mauve]
$Type(1)
$Window(0, "モーヴ", "t")
$Anim(1, "モーヴ", "StandBy")
$Window(2, "モーヴ")
I am stronger now. I must accomplish even more
with this strength.$Wait(0)

[MID_LVUP_3_Mauve]
$Type(1)
$Window(0, "モーヴ", "t")
$Anim(1, "モーヴ", "Smile")
$Window(2, "モーヴ")
This is a happy result. But no time to rest.$Wait(0)

[MID_LVUP_4_Mauve]
$Type(1)
$Window(0, "モーヴ", "t")
$Anim(1, "モーヴ", "Serious")
$Window(2, "モーヴ")
This time, I will use my skills for what is right.$Wait(0)

[MID_LVUP_LIMIT_Mauve]
$Type(1)
$Window(0, "モーヴ", "t")
$Anim(1, "モーヴ", "Strike")
$Window(2, "モーヴ")
My body is at the limit of its potential.
There is nothing more to gain.$Wait(0)

[MID_LVUP_CC_Mauve]
$Type(1)
$Window(0, "モーヴ", "t")
$Anim(1, "モーヴ", "Status")
$Window(2, "モーヴ")
This new task will not erase my sins, but I
promise to work harder than ever before.$Wait(0)

